4k Fully CG Stadium shot. I was the compositor on this shot from concept to final comp. This involved deciding where we could use plates of crowd and where we needed 3d crowd, blending the matte painting into the cg environment, creating the water reflections and adding dust to the plates of the people walking towards the stadium and the people inside. The rest of the spot involved extending the stadium and texturing the set to make it look more solid and populating it with extras shot against green screen.
CHI & Partners // 2014